
Blizzard Entertainment
Diablo IV
When does the current Diablo IV season end?
Łącznie sezonów
12
Śr. czas trwania
88 dni
Steam online
7.5K
7d peak
55.6K
Bieżący season
Season of Slaughter#12
Season 12 adds Butcher transformation mechanics, Killstreak progression, Bloodied Items, and Slaughterhouse activities.
Rozpoczął się
11 marca 2026
Kończy się
28 kwietnia 2026
Trwa od
Następny season za
Sezon zakończony
Graczy online
Zaktualizowano 16:00
Frequently Asked Questions
When does the current season end?▾
The current Diablo IV season ends on 28 kwietnia 2026.
When does the next season start?▾
The next Diablo IV season is scheduled to start on 28 kwietnia 2026. This date has been officially confirmed.
Is the next season date confirmed?▾
Yes — the date shown for the Diablo IV season is officially confirmed by the developer.
How long do Diablo IV seasons usually last?▾
Diablo IV seasons typically last around 75 days, based on the average of recent completed seasons.
Inne timery
Sklep Steam
Historia sezonów
Lord of Hatred
Season 13 marks the return of Mephisto, Lord of Hatred. New seasonal mechanics, story content, and rewards centered around the Prime Evil's influence on Sanctuary.
Season of Slaughter
Season 12 adds Butcher transformation mechanics, Killstreak progression, Bloodied Items, and Slaughterhouse activities.
Divine Intervention
Season 11 introduced Divine Gifts, the return of the Lesser Evils, itemization changes, Season Rank, and angelic aid against Hell.
Infernal Chaos
Season 10 focused on Chaos Armor, Chaos Perks, Chaos Rifts, and a renewed Infernal Hordes experience as hell spilled further into Sanctuary.
Sins of the Horadrim
Season 9 introduced Horadric Spellcraft, Blood Relics, and a questline about uncovering and cleansing ancient Horadric corruption.
Belial's Return
Season 8 brought Belial back into the spotlight with Boss Powers, Apparition Monsters, and a deception-focused seasonal storyline.
Season of Witchcraft
Season 7 revolved around Witchcraft powers, Headrotten enemies, occult upgrades, and a new mystery tied to the Tree of Whispers.
Season of Hatred Rising
Season 6 launched alongside Vessel of Hatred and focused on escalating Mephisto's influence with new seasonal progression and monstrous threats.
Season of the Infernal Hordes
Season 5 added Infernal Hordes, a wave-based endgame activity, alongside a new seasonal questline and more hell-themed combat rewards.
Loot Reborn
Season 4 overhauled itemization with Tempering and Masterworking, revamped Helltides, and focused on permanent loot-system improvements.
Season of the Construct
Season 3 sent players beneath Kehjistan to confront demonic constructs, featuring the Seneschal Companion and Vault-themed seasonal content.
Season of Blood
Season 2 centered on vampiric powers, a vampire-hunting storyline, Blood Harvest activities, and new endgame bosses.


